That's specifically the secondary, more-powerful model. It was only mentioned in passing in the keynote, but on this page anyway, it seems to be just the improved dictation in Siri and ability to customize pacing, etc.
While in graduate school, the graduate student government had results from a student survey about their advisors. When presented with the results, nearly every administrator would give some response of "Well, it's really just a few bad apples," and we had to remind them every time of the actual meaning of the phrase!
He really is such a committed and dedicated developer. This here is of course a perfect example—"So… I commissioned a custom map" aka hiring a cartographer—but it was really cool how he blew up with Widgetsmith because he put in the effort with Watchsmith before, and was basically the world's expert on widgets? Couldn't happen to a better guy.
I hugely recommend reading Peter Brannen's The Story of CO2 Is the Story of Everything. I picked it up thinking it'd be a good book about climate change—it is—but it's so much more. It's an excellent journey through our planet's (bio)geochemistry, and really gives you a sense for the power and scope of CO2 over millions and billions of years. Snowball earth features prominently, and there are some really fascinating history and consequences of them.
Seconded. I learned a ton from it, as well as his previous book The Ends of the World on mass extinctions. His writing style is wonderful, he turns an academic subject into a page-turner.
The Story of CO2 taught me something I had never considered. It wasn't exactly that photosynthetic life started pumping out O2 and chilled the planet. Snowball earth happened way later. It was photosynthetic life that got buried in sediment and locked it away from aerobic respiration. The amount of carbon stored in the earth's crust is insane. Fossil fuels are just a minuscule fraction of that.
This has some implications for our current climate: If we want to use biology to sequester carbon (growing trees, algae, etc), it's only a temporary sink unless we lock it away for eons. Once it's eaten/burned, the CO2 is right back in the atmosphere. In short, we gotta physically put it back into the earth's crust if we want to draw down carbon.
It's been mentioned before, but Chris Miller's Chip War from a few years back is an excellent, very-readable book on the topic. Goes into depth on the history and development of chips and their production. He did the rounds on the interviews back then, and it's definitely worth a read. The EUV stuff is great, but I particularly liked his history on how the USSR was always going to lose and how integral Apollo really was.
Chip War is an interesting book, but it has a lot of errors, which made it frustrating to read. For instance, it said that vacuum tube computers were hardly usable because they attracted moths, so they required constant debugging and were only used in specialized applications like cryptography. This is wrong in many ways. Most notably, Grace Hopper's story of the moth was in the Harvard Mark II computer, a relay computer. (I saw the actual moth yesterday, by the way.) Vacuum tube computers were highly popular, selling in the thousands for numerous general-purpose applications. And contrary to Chip War, ENIAC was not used to compute artillery tables during WWII, because it wasn't running until the war ended. This was just a half-page section in the book, but it messed up a lot of things.
Don't have it in front of me so I can't comment on the actual language, but wasn't ENIAC designed for the purpose of firing tables, but the time it was "completed" got used for e.g. H-bomb?
Yes. The statement in Chip War, like many others, is close to correct but still wrong. When a book gets many things wrong in an area that I know, it makes me worry about its accuracy in areas that I don't know. (See Gell-Mann Amnesia.)
The book[1]—Super Nintendo by Keza MacDonald—is a fun enough read. Definitely written as a fan and for fans, it picks a few specific items/series and uses them to tell a narrative. It's not, you know, hard-hitting journalism, but there's good stuff in there I'd never read or heard before. Pretty quick read, and a delight if you're fan of anything Nintendo.
Basically, came for Zelda fandom and got fun things like Navi and Z-targeting coming about from seeing a ninja show to avoid a hot day.
The (excellent) Megan Greenwell wrote Bad Company, all about private equity; I'd recommend it. It does a good job of telling the story through a few specific and illustrative examples of people/industries[1], while still explaining everything in detail. Greenwell has a perspective, to be sure, but she's not wrong.
1: IIRC, it's a Toys 'R Us employee, a nurse at a rural hospital, a journalist at local newspaper, and a resident in a PE-owned apartment.
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