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Well, I guess the main priority right now should be videos for my YouTube channel and articles for the website. I recently had a three hour chat with the owner of a massive channel (about 500K subs), and I'm currently trying to edit that down to both a text based interview article and a somewhat more detailed video version.

Also been working on a mod for a SNES game I grew up with as a side project for the last 12 years or so, and I promise that one day I actually hope to finish it. It's just I have a really bad tendency to fall victim to scope creep/feature creep, and that only got worse when I taught myself 65c816 assembly language and decided I'd add 3-4 unique mechanics per level in the style of games like Donkey Kong Country Tropical Freeze.


No, AI just feels like any other tool to me. I don't see it as something I can hold a meaningful conversation with, or get too caught up in.

Games and niche software for the most part.

Yeah, compatibility on Linux is better now, especially with Valve implementing Proton so games would run on the Steam Deck.

But there are still incompatible games, and non-Windows operating systems are generally not a priority for many game developers. So, you have to hope that either Valve or the community have found a way to make them run on other systems.

And then there's the aforementioned niche stuff. Yes, your games may be compatible with Linux, but what about the tools needed to mod them? Plenty of modding and ROM hacking communities only develop for Windows, so anyone looking to get involved in those scenes has no real choice other than to use Windows. Wouldn't be surprised if plenty of non-gaming communities made heavy use of tools from the days of Windows 95 or MS DOS too, whose creators haven't bothered to update them in years or who have no interest in porting them to Linux in general. Bonus points if the tool is closed source freeware from some site that looks like it was made in 1995.


What if the submission said the most common reason an article was flagged next to the title?

That way if it's AI slop it'll say [AI slop], if it's spam it'll say [Spam], if it's dubiously legal/illegal content it'll say that, etc?

You could use that to decide if you want to give the submission a chance or not.


I remember a couple of people making websites specifically for these apps. Wasn't super common, but there were definitely a few Nintendo forums and communities that were built with the 3DS browser's viewport and design in mind.

And while there's nothing official, there are ways to use the built in Switch browser like a normal browser through homebrew as well. I think one setup even allows functionality the default browser doesn't support, like normal HTML video tags.


They should at least be free through the university, given the insane prices students paying for tuition now. Maybe it could be sold for money to those not actually attending a course on a subject, but I hear of far too many examples where it seems the lecturer/professor is basically using the students as a secondary way of making money.

And the online setup is arguably even better for the reasons noted. Perhaps in that case, paying could be something you do if you want a hard copy of the book to peruse without a computer/mobile device.


Perhaps you fail to see how this would probably lead to textbooks costing even more and which will be directly passed to students as higher tuition?

You are assuming that the actual cost of a textbook on math which hasn't changed in centuries is hundreds of dollars per student per class when in actuality without the profit incentive a 100M could use the same ebook over a decade wherein the unit cost is almost too low to measured even if pay excellent folks to produce a new work.

I'd say it's definitely a big risk here. We've already seen evidence that these AI companies aren't making enough money with the tools they're offering at the moment, and there are already moves to increase the price for things like Claude or ChatGPT.

That's worrying for any company that depends on these things, and we can already see companies like Amazon and Microsoft freaking out about how much they're spending on AI services for employees to use.

And it's also why I'm hesitant to use them too much. Personally, I refuse to use subscriptions for anything unless absolutely necessary, and I'll always either pick an open source option or a one time purchase if it's available. I think that mentality might become more common in future when these services hike up the price.


I think there are a few reasons for this.

First, a decent percentage of people enjoy programming for the process itself, and not the end result. For them, the idea of having a computer handle everything and playing QA tester every now and again feels like it goes against everything they enjoy about software engineering. If you're the kind of person who dislikes Dropbox because they can do everything themselves, AI is hardly going to rank any better there.

Secondly, a lot of people here do care a lot more about things like performance, technical debt, code quality, etc. AI probably appeals more to those that don't like to think about said things very much, and that's only a percentage of the Hacker News userbase.

Thirdly, a lot of projects discussed here are on the more complex or at least esoteric side. This is where AI tends to fall short, and hence those people may be a lot more skeptical about its usefulness.

There are also a lot of groups here that have... reasons to dislike AI in its current form. Maybe they're open source supporters that dislike how the biggest companies and most up to date models in this space seem to be against everything relating to software freedom (self-hosting, open source, no controls on content or usage, etc). Maybe they're worried their job is at risk, or are struggling to find a new one in this market. Maybe they like building computers or working on hardware and are finding everything's gotten significantly more expensive now that AI companies are using so many resources.

There are a lot of communities and subgroups here who have clear reasons to dislike the current AI boom, and who probably want the bubble to burst sooner rather than later.

Oh, and there are also plenty of people who hate how much of the site seems to revolve around AI now, and wish there were more posts and discussions about anything else.

Does that mean everyone here dislikes AI? No, of course not. Plenty of people here use it, or see it as a useful tool with a lot of potential.

But there are a lot of people here who have clear reasons to dislike it, either because the way it works is antithetical to what they enjoy about programming, or because their situation could get far worse due to its rise in popularity.


Well, the decomp requires you to provide your own ROM, and doesn't include any of the assets from the original game. So, that's probably okay for the most part.

This browser based version on the other hand, is in far murkier territory. The fact you don't need a ROM means the assets are definitely included by default on this site, and Nintendo would have a way better case for getting it taken down.

It's basically equivalent to those ROM sites that let you play GBA ROMs in the browser through an emulator written in JavaScript or WebAssembly.

But Nintendo's lawyers pay a lot less attention to anything prior to the Switch generation, and the same presumably goes for the Pokemon Company ones. If this project gets a lot of media coverage it's probably toast, but if it's mostly discussed on the odd programming forum like this one, it could survive a very long time.


I'm honestly surprised it's not higher given all the grifters selling courses on making money from automated channels and the rise in AI driven channels in general. Guess that shows just how big YouTube is as a service, and how many videos have been uploaded by actual humans.

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