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this is incorrect. you can have multiple clients using screen -x instead of screen -a

I didn't say you couldn't have multiple clients, I said clients and servers are the same process forked. Or did someone add distinct client/server support to screen finally? I know theres a lot of stuff bolted onto screen over the years but I wasn't aware they dropped forked servers for the tmux model...

Did a bit of digging; the first client gets forked to create the "server". The forked server then detaches and runs in the background. You're right that -x creates an entirely new, separate client process, unrelated to the OG client or the forked server.

Without -x though it works as originally described.

Edit: gnu screen 1.0 was originally released in 1987. The -x flag was released in screen 3.0 in the 90s. TIL


i honestly don't get why people think ghostty is fast. the gpu acceleration slows it down. maybe i push my machines harder than other people but when the machine is under load either gpu or cpu ghostty starts lagging super hard vs iterm. i've never had a problem with iterm render speed, but iterm never starts lagging when my box is fully maxed out and ghostty does regularly. i try it every few years and ive never seen any improvement.

even the market understands this is a massive failure by apple, nobody needs another chat application especially using that stupid overlay window. looks like apple won't leapfrog anyone and has zero agentic features to show and no resetting a password doesn't count as agentic apple.

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