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All those are great physics engines. Mine is just very simple and easy to understand, hopefully it inspires other people to get into the world of simulations.


Also thanks for the reference to Erin Catto's talk, need to check it out. Maybe physics engines aren't magic after all.


In fact that was one of the reasons that compelled me do write my own, because physics engines looked to me like voodoo magic. Thanks for understanding my obsession with learning :)


It doesn't take into account surface friction? Those boxes seem covered in soap to me.




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