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Games are an obvious example where platform UI conventions aren’t applicable, and where Apple’s restrictions hinder not just UX (see discoverability in the App Store) but also incentivise shitty monetisation practices.

Gaming on mobile friggen sucks and that is primarily because Apple wants to retain control and the biggest piece of the pie.

Gaming in mobile browsers, in 2023, should be as easily accessible as it were in desktop browser in the Flash days. Apple just won’t come to the table to facilitate a decent gaming experience in Safari.

Let’s also not forget Steve Jobs was all for web standards in his letter against Flash. Apple should make good on what was promised in that letter instead of dragging their feet.

https://newslang.ch/wp-content/uploads/2022/06/Thoughts-on-F...



Gaming on mobile sucks because people voted with their $ that they prefer free to download, micro transaction laden games.


Are you trying to make the point that games would benefit from being web apps?




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