Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

> it uses 150% scaling (as opposed to the ideal 200%) which means you have subtle display artifacts

I agree with you, but I’m afraid Apple doesn’t agree with us. The recent MacBooks do not use 200% scaling out of the box anymore. It is a setting that only nerds use. I have no reason to believe that out of the box the default settings on this MacBook Neo will use 200% scaling either.



I think macOS applications feel like they have mostly updated to use the native resolution, so arbitrary scaling works great now. My comparative experience with a new Windows laptop is how I remember macOS felt when they first made high density screens many years ago: lots of render bugs all over, and every program has to be re-opened when I plug in an external screen to be usable at the new resolution


Most macOS applications now support rendering at 1x and 2x. And arbitrary scaling is done by the OS not by apps.


That’s the ideal. Apps shouldn’t concern themselves with pixels. It’s the OSs job to know the hardware the machine uses.


This leads to visible moire patterns at non-integer scalings, though


We should probably have nicer scaling algorithms that account for Moirés. Also, when you see a Moiré, that’s because you are scaling a bitmap that has periodic dithering. These should be more rare now, and a good opportunity to replace them with vector images with periodic patterns that are tuned for physical dimensions rather than pixel count.




Consider applying for YC's Fall 2026 batch! Applications are open till July 27.

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: